﻿capital = 7

oob = "HOL_1936"

set_research_slots = 3
set_stability = 0.4
set_war_support = 0.2
set_convoys = 500

add_opinion_modifier = { target = FRA modifier = historic_friendship_modifier }

set_technology = {
	infantry_weapons = 1
	tech_support = 1		
	tech_recon = 1
	early_fighter = 1
	early_bomber = 1
	early_submarine = 1
	basic_destroyer = 1
	early_destroyer = 1
	early_light_cruiser = 1
	basic_light_cruiser = 1
	early_heavy_cruiser = 1
	transport = 1
	fuel_silos = 1
	fuel_refining = 1
}

if = {
	limit = {
		not = { has_dlc = "Man the Guns" }
	}
	set_technology = {
		early_submarine = 1
		basic_destroyer = 1
		early_destroyer = 1
		early_light_cruiser = 1
		basic_light_cruiser = 1
		early_heavy_cruiser = 1
		transport = 1
	}
	#set_naval_oob = ""
}
if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		basic_light_battery = 1
		basic_naval_mines = 1
		submarine_mine_laying = 1
		early_ship_hull_light = 1
		early_ship_hull_submarine = 1
		basic_ship_hull_submarine = 1
		early_ship_hull_cruiser = 1
		basic_ship_hull_cruiser = 1
		basic_battery = 1
		basic_torpedo = 1
		basic_depth_charges = 1
		basic_secondary_battery = 1
		basic_cruiser_armor_scheme = 1
		coastal_defense_ships = 1
		mtg_transport = 1
	}
	#set_naval_oob = ""
}
set_politics = {
	ruling_party = democratic
	last_election = "1933.4.26"
	election_frequency = 48
	elections_allowed = yes
}

set_popularities = {
	democratic = 60
	fascism = 15
	communism = 20
	neutrality = 5
}

if = {
	limit = {
		has_dlc = "Together for Victory"
	}
	set_autonomy = {
		target = INS
		autonomous_state = autonomy_integrated_puppet
		freedom_level = 0.35
	}
	else = {
		puppet = INS
	}
}

add_ideas = {
	limited_conscription
	restricted
	welfare_state
}

recruit_character = HOL_hendrikus_colijn
recruit_character = HOL_anton_mussert
recruit_character = HOL_lou_de_visser
recruit_character = HOL_dirk_jan_de_geer
recruit_character = HOL_petrus_wilhelmus_best
recruit_character = HOL_johannes_theodorus_furstner
recruit_character = HOL_alexander_idenburg
recruit_character = HOL_alexander_i
recruit_character = HOL_georges_timmermans


### Ship Variants ###

create_equipment_variant = {
	name = "K-XIV Class"
	type = submarine_1
	upgrades = {
		ship_reliability_upgrade = 2
		sub_engine_upgrade = 2
		sub_stealth_upgrade = 2
		sub_torpedo_upgrade = 2
	}
}